Thursday, November 1, 2007

Undercovers: panels 1 - 8

So, a big thanks goes to Kidnemo (of Washed Ashore and Comet 7 fame, to name a few) for this idea. I told him of a story I've been knocking around in my head and finding excuses to NOT do. He mentioned if I take it bit by bit, and make sure to do it every day, not only would I get it done, but it would help with my drawing skill. So here are the first two panels/pages of what I'll call "Undercovers" for the time being.

I'll keep updating with regular drawings as-is, but this needs to be a daily update.

Wednesday, October 31, 2007


Happy Halloween!

Heads Up - Art Challenges Ahead

My friend Will and his site, Clockwork Machina, are doing an illustration contest of sorts. It's 'oekaki lottery' or Oelotto for short. Each week a new theme will be drawn lottery-style and then people can work on the theme. Results will be posted, another theme chosen, etc etc.

Details can be found here.

Sunday, October 21, 2007


I've been looking at Sean "Cheeks" Galloway's stuff a lot lately, which got me into drawing some simpler versions of Wolverine and Spiderman than I'm accustomed to. I'm liking the results - especially those that try to portray personality within the body shape, gesture, etc. Spidey and Wolvie are so iconic that the only real way to make a rendition stand out is to tweak those sort of aspects.

My 2 cents.

Thursday, October 18, 2007

Working Again

This is more design-oriented, but with an illustrator's...flourish? Logo for a re-occurring event.

Thursday, October 11, 2007

Tuesday, October 9, 2007

From the Workbench

This one was made for an ad, putting our school mascot "Prospector Pete" into the mix. If you want to see what...erm...inspiration I had to draw from, just follow the link.

Friday, September 7, 2007

Not-So-Super Mario

I think I spent too long tightening up this sketch too soon. I like the face so it's inked, but the rest could use some more fluidity. It's a cute idea though.

More Sketching

These are just some rough sketches I've been doing recently. With the exception of the Samus thumbnail (about an inch and a half big), I've only been drawing lines, ellipses, grids, cubes, cylinders, etc. Rather than dump all of that on you, I posted some more interesting stuff I've done in the past week.

Why all these lines and shapes, you ask? My friend Shaun lent me some awesome DVDs from The Gnomon Workshop, so I've been practicing along today. The Samus thumbnail was an attempt at taking some of the more rudimentary stuff Scott Robertson mentions in his two volumes and putting it to practice with my own way of sketching. It looks cool and definitely more
solid than a lot of my other work. When it comes to gestural sketching and coloring it all comes easier than technical drawing. So rather than treat them as separate things I want to use the two to the best of their merits.

Thursday, September 6, 2007

Cars, Cars, and Did I Mention...Cars?

Another 'sample assignment' - this time for a marketing group that deals in promotional merchandise and toys. I was asked to create a final line art and colors for Lightning McQueen's 'pull back car' toy, and then use it in a display board that would best promo it. These were the results of each stage (roughs, tightening the final, adding color, board). As usual I worked in Illustrator, mainly because it was a fast way to get what I wanted accomplished.

Wednesday, August 29, 2007

The Mural in Person

The mural image I posted earlier (the second one specifically) went up today. So I took some pictures giving you an idea of its location. Originally it was to be painted, then when we found out the 5 illuminated signs they had weren't going down, we were asked if we could fit the image within them. Here's the result.

Not too shabby.

Tuesday, August 21, 2007

Comic Stuffs

Here are a few sequential samples spurred from a few simple rules. I love making up monsters and I had an idea for a monster-themed story when I started doing monster designs last semester.

These didn't take long to do, but I've been slacking in putting them online. Plus for the sake of demonstrating sequential storytelling, I think the setup is too convoluted to do the way I approached it here. So I'll go back to the drawing board or do some smaller sequential stories to give myself something to practice on.

Also, I plan to start work on turnarounds and exploded views for toy design's sake.

Even more work stuff

A 'fixed' mural (the same beach one I showed), plus some sketch/CG work that was to be put to an orientation flyer.

I'm challenged daily by how fast or work needs to be turned around in, and how part-time student employees are given entire jobs to see through from start to finish. It's mind-boggling.

Wednesday, August 15, 2007

Monday, August 13, 2007

Straight From the Office

Sort of - I mean, I don't work in an office nor do I have one. I think this is the only place on the planet where the design is a small corner of a copier room in the back of a warehouse. I'll put up some photos when I get the chance.

Anywho, some stuff that I've recently finished or am working on for the job. Hope you like!